![]() ![]() Other option a Confederation of races opressed in old time for the Star Union. Hunters and warriors armed with phase blades. SPACE TIGRANS PLEASE! a race like the Kzin guide with a warrior code, and the hungry for meat. There may be some kind of spec operation, where these units do orbital bombardments. In planetfall it could be an Orbital level, with spaceships, platforms and space stations and asteroids. The old age of wonders had underground levels or shadowrealm. I imagine it's unlikely all things considered, but I'd still like to see it. I would love to see this game continue to get support for years to come. This one exceeds them all in my view by a wide margin perhaps only excepting that Age of Wonders tends to have tons more races but they are no where near as involved as they are in this game. I've played a number of Age of Wonders games in the past. Focus on hero equipment, or on overworld stuff and operations, or on building really good armies for tactical stuff. And if you like one thing over another you can really focus down on that by your research. It streamlines a lot of the things that get bloated in other 4 x games, and it offers a lot of really cool things like being able to build up heroes and parties (a bit of role playing there), being able to do stuff on the overworld, and the tactical stuff. On another note, my friend and I were playing a lot of Stellaris, but this game is at the top of our list right now. The empire mode or whatever is a fantastic way to make the planet conquering feel like it's all part of a larger story or a bigger goal, and being able to recruit my own heros from other planets into my armies is really cool. It's a much better game than when it released. I had bought the season pass before invasions came out, so when I came back I had all kinds of new things to see and do. Recently just got back on it with a friend of mine and I'm really enjoying it. I got this game on launch, and played it for awhile, but didn't know anyone else that played so I left it for a long time. So, this is a response for the thread question. IMO empire mode is a good idea but was quickly made and is a sign that game development is terminated. a system where you can up level according a race or a teck, but where you can lose level too. ![]() ![]() perhaps it will be better to limit this, and let the player found others heroes in some planets ? And, a system that force a player to make choice. Or an other end possibility : Found a "last" relic, in one of the hardest planet (accessible after conquered some others) you can conquert and then it's terminated. 50 for example, and you cannot roll for others planets, and when you have finished, it's terminated for this empire game. ![]() IMO it should be better to have lot of planets to conquers. something is missing,īut here i know what: You cannot lose, you cannot end this king of "campaing" The empire mode in PF is a good idea, but again. i spend lot of hours in AoW3 too, and finished the AoW3 campaign several time, and never finished campaing in PF. both systems have advantage and disadvantages.Īnd. Perhaps the system of town and region ? Far less choice for players as you cannot build where you want, but at the same time region has some advantages because in AoW3 a big town means you have no place for others town. The game is very good, but something is missing. Click to expand.I have exactly the same feeling. ![]()
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